Agedfx - Age Complete Scenes

0
12χλμ.
 
 

AgedFX is the ultimate solution for effortlessly adding realistic aging effects to single objects or entire scenes in Blender. It's a complete toolbox for all kind of material manipulation effects and atmospheric details.

In the real world, nothing remains pristine forever. Objects age, gather dust or dirt, and getting imperfections over time, lending them authenticity and character. Yet, replicating this natural process in 3D has traditionally been cumbersome and time-consuming, escpecially for complete scenes.

With AgedFX, aging your objects and scenes is no longer a daunting task. The powerful tool detects all materials in your scene and can dynamically apply fully procedural aging effects, allowing you to effortlessly infuse realism into your creations. It empowers you to achieve more lifelike results with just a few clicks.

Designed to seamlessly integrate into your workflow, the shading effects are working with every material that uses a Principled BSDF, ensuring compatibility and ease of use. Your original nodes remain untouched, just reconnected if necessary, and every effect can be easily adjusted or reversed at any time, giving you complete control over the aging process. In the Addon Panel, you can always see how many materials are currently affected.

Glass BSDFs can automatically converted to comparable Principled BSDFs which maintain the settings and connections if wanted.

You can animate every parameter and also have ability to make every object unique and then control all settings directly in the material.

Everything is dynamic. Dust can only appear on top and you can even control the viewing angle unconsistency to simulate how it´s seen in the real world.

You can have additional dirt on the edges and control the appearance. (Edge Dirt is only fully supported on Cycles for now due to some current limitations on Eevee.)

And make as many scratches and bumps on every object you want.

AgedFX isn't just about adding aging effects – it's about telling stories. Whether you're recreating a weathered antique or depicting the passage of time in a forgotten environment, it helps you breathe life and narrative depth into your scenes. So beside all the shading effects you can also create fully dynamic and customable cobwebs by just drawing lines that are then automatically connecting to your objects.

You can also add anytime a simple fog that adjusts to your scene and that you can control directly in the addon panel.

And create animated dust particles for all kind of situations with just a few clicks.

No more repetitive tasks. Let the grunt work be done for you while still maintaining full control over everything.

 

You make the difference!

By purchasing this product, you also support the YouTube channel where I create useful videos and tutorials related to Blender. If the tool could help you improve your workflow, then I would greatly appreciate it if you could leave a good review!

 

Please Note:

It works only with Blender 4.0 or newer due to the new Principled BSDF which is needed for the plugin to work correctly. Also make sure that it has access to the materials. If you have linked assets, they must first be made local so that the materials can be manipulated.

The procedural material manipulation effects can impact your Blender viewport and render performance. This also applies to other possible atmospheric details, like fog, cobwebs, or dust particles. Too many cobwebs can have a heavy impact on the overall polycount.

The plugin has been carefully tested to ensure that the shading effects work correctly and that all nodes and connections are automatically set correctly, provided the initial setup is correct. However, especially when manipulating complex scenes with many objects, please make sure that everything works properly before saving/overwriting the file.

Αναζήτηση
Κατηγορίες
Διαβάζω περισσότερα
Εκπαίδευση
Blender's Geometry Nodes Join the List of Things That Can Run DOOM
As it turns out, you don't even need a game engine to run the legendary FPS in Blender....
από Blender 2024-02-27 10:40:22 0 13χλμ.
Εκπαίδευση
PlayStation Designer Pays a 3D Tribute to PlayStation 1 Memory Card
The detailed recreation of the card was set up using Blender....
από Blender 2024-03-21 09:01:17 0 13χλμ.
άλλο
Creating a Digital Double with Character Creator Headshot 2.0 for Blender Fantasy Film
About Onur Erdurak Onur Erdurak, a Turkish director, writer, and 3D artist with a Cinema degree,...
από Imad Hamouda 2024-01-24 08:19:34 0 9χλμ.
Science and Technology
Mark Zuckerberg on Vision Pro: "Quest 3 Is the Better Product, Period"
Meta's creator explained why you should buy his device, 7 times cheaper than Apple's....
από CGShares 2024-02-14 14:48:00 0 9χλμ.
Εκπαίδευση
Procedural Worldbuilding Tool For Unreal Engine 5 Previewed
Made by Paul Martin Eliasz, the tool is set to launch in the near future....
από Unreal Engine 2024-02-16 12:00:40 0 8χλμ.