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Chuckcg is the master of realistic and mysterious environments! Today, he shows how to set up a realistic wall material using displacement maps. I love how easy we can get high detailed surfaces using cycles adaptive subdivision. This is a tutorial where I explain from pbr textures for realistic materials, to blender procedural textures to create terrains within blender, thanks for looking....

Julien Gauthier's Auto-Building 1.2 comes with Blender 4.0 compatibility and a slew of new features. In case you missed the news, Senior Concept Artist and Art Director Julien Gauthier has recently launched Auto-Building 1.2, a new and improved version of his procedural building generator for Blender powered by Geometry Nodes. Initially...

Believe it or not, what you see in the GIF above isn't an actual video recording but rather a 3D walkaround animation showcasing a 1984 Porsche 911 (930) created by Petter Steen, an experienced VFX Artist known for his expertise in automotive renders. Taking digital photorealism to a whole new level, this animation was made using Blender, Unreal Engine, Maya, Substance 3D...

Understanding the Changes Coming in 2025 This video discusses Quixel Megascans, a popular asset library for Unreal Engine users, and the upcoming changes to its pricing model. While Megascans has been a free resource offering a vast collection of high-quality assets, it will no longer be entirely free starting in 2025. Here's a breakdown of the key takeaways:...

TraceGenius Pro is a Blender add-on that takes the complexity out of 2D to 3D conversion, offering an extremely user-friendly experience with powerful tools and advanced algorithms for extracting shapes, adjusting details, and achieving excellent mesh quality. TraceGenius Pro is a new Blender add-on by Russel Studios that might be the ultimate solution for all kinds of...
