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    Increasingly brutal deaths are back on the menu, as Final Destination 6 finally sees a release date in its future
    Line 'Em Up!Increasingly brutal deaths are back on the menu, as Final Destination 6 finally sees a release date in its futureAnd it's not too far away, either.Image credit: Warner Bros. News by Oisin Kuhnke Contributor Published on Dec. 10, 2024 It's been more than a decade since a new Final Destination came to cinemas, but it seems a date has been set for the upcoming sixth film in the franchise.Remember when the Final Destination films were a thing? Well, next year Warner Bros. will be seeing if audiences are still into the incredibly violent and gory tendencies the films typically displayed. As reported by Variety, the film production company has set a release date for the sixth film in the series, titled Final Destination: Bloodlines, now expected to be released May 16, 2025, around five months away. Originally the David Robert Mitchell (It Follows) directed Flowervale Street was set to be released around then, but apparently Warner Bros. noted how that period is good for genre franchises, noting the successes of films like A Quiet Place Part 2, The Hangover, and The Fast and the Furious.To see this content please enable targeting cookies. This latest entry into the once very popular horror series will be helmed by a couple of directors, Zach Lipovsky and Adam Stein, whose previous co-directing credits include 2019's live action adaptation of Kim Possible. Individually Lipovsky directed a 2015 live action adaptation of Dead Rising, and Stein has written for the animated Harley Quinn series, as well as Hazbin Hotel, so it's a bit of a mixed bag between the pair of them.Tony Todd was also expected to return as his iconic role in the series as William Bludworth, supposedly finally digging into his backstory, but sadly the actor passed away last month, so it's a bit unclear whether he'll be making a posthumous release - considering how close the film is from releasing, and that production started back in March, he probably will though. This sequel will supposedly focus on first responders, but again, details overall are still pretty slim. Considering we're less than half a year out from release, we can probably expect a release date soon, so stay tuned.
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  • WWW.CHAOS.COM
    Join the V-Ray for Blender beta
    The renderer trusted by Oscar-winning filmmakers and artists around the world is coming to Blender. Join the V-Ray for Blender beta and help shape the best rendering workflow for you.
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  • WWW.NINTENDOLIFE.COM
    Round Up: Every Game From Wholesome Snack 2024 Coming To Nintendo Switch
    Image: Nintendo LifeWith The Game Awards just two days away, we're getting a deluge of new game announcements and showcases, and one of today's headliners is the Wholesome Snack: The Game Awards Edition.The 35-minute presentation showcased tons of cuddly, cosy games, alongside a couple of tearjerkers and some surprise DLC announcements.Below, we've got every single Nintendo Switch game shown off during the Wholesome Snack showcase for you, as well as the whole presentation, just in case you want to catch up on everything. There's lots of good stuff there!On this page: Round Up: Every Game From Wholesome Snack 2024 Coming To Nintendo SwitchSubscribe to Nintendo Life on YouTube788kWatch on YouTube Wholesome Snack: The Game Awards Edition 2024 - Full ShowcaseSubscribe to Nintendo Life on YouTube788kEvery Nintendo Switch Game Announced At Wholesome Snack 2024Before we in, we've included one or two games here that didn't specify certain consoles we're sure they'll likely come to Switch, and we'll flag which ones are just "consoles", but they could be Switch successor games, right?Capy Castaway - TBCSubscribe to Nintendo Life on YouTube788kFrom the team behind the adorable Pekoe, Capy Castaway is one of the few games on our list not officially confirmed for Switch. However, it is coming to "consoles". There's no way Kitten Cup Studio can deny us of that adorable capybara, either. And with an elevator pitch that starts "Spirited Away meets Untitled Goose Game", we're sold."Embark on a whimsical adventure with a capybara pup and a clever crow as they set off to find their way home! Sniff, dig, and explore a vibrant world brimming with wonder, challenges, and heartwarming friendships at every turn."Piece by Piece - 2025Subscribe to Nintendo Life on YouTube788kOh gosh, we have a weakness for little fox guys just look at Tunic so Piece by Piece has already stolen our hearts. You'll manage a repair shop in the middle of the forest and get to help various animals by fixing their broken gadgets. But you need to keep your store looking tip top, too."Relax and play as a little fox who runs a repair shop, fixing, building, painting and reselling all sorts of curious items from a model cat all the way to binoculars. Entrall yourself in the townsfolks stories, battle them in a game of 'Bear, Fish, Bee' and grow plants to create pigments for paint to decorate your newly fixed items. Get ready to open up shop soon!"Pine: A Story of Loss - 13th December 2024Subscribe to Nintendo Life on YouTube788kPerhaps not "cosy", but certainly beautiful, Pine: A Story of Loss is a short game designed to be played in one sitting. It's all about a woodcutter who is grieving for his wife. The animation and music is lovely, and already has us a bit watery-eyed."Professional illustrator (Dreamworks, Nickelodeon) and childrens book author Tom Booth worked with friend and programmer Najati Imam to create Pine: A Story of Loss, which was inspired by Toms personal journey with grief. The idea for Pine: A Story of Loss grew wings when Toms illustration of a sad woodworker went viral. This interactive experience will feel familiar to those who have lost a loved one."Snufkin: Melody of Moominvalley 'Fuddlers Courtship' DLC - 17th December 2024Subscribe to Nintendo Life on YouTube788kIn a packed 2024, you might have forgotten that the adorable Snufkin: Melody of Moominvalley released back in March. Now, in just one week, we're getting some more DLC. Fuddler's Courtship brings a whole new adventure to the game, where you'll need to help a new visitor express his feelings of love. Awww."In this heartfelt novella-like story of romance, newfound friend Fuddler needs ahelping hand to express his feelings, and players join Snufkin and his best friend, Moomintroll, on a camping trip deep into the wilds before winter sets in. What should have been a relaxing excursion for two, turns into a chaotic and romantic journey, with many new and old friends." Snufkin compares to youLittle Rocket Lab - 2025Subscribe to Nintendo Life on YouTube788kNo more repair shops. No more farms. Now we're all about building machines with boatloads of... PC monitors? In Little Rocket Lab, Morgan dreams of building her own rocket ship and blasting off into space. We need to help her achieve that dream, then! It's a bit like Factorio meets Stardew Valley, and the lovely pixel art is certainly giving off charming vibes."Little Rocket Lab is a classic building and resource management sim, set in a cozy village filled with NPCs who want to help... and sometimes hinder. With friendships to rekindle, puzzles to solve and a huge world to explore, everything is in place to make this experience a blast from start to finish."Naiad - Out now!Subscribe to Nintendo Life on YouTube788kAnnounced two years ago, Naiad is out now on Switch! This is a beautiful game lets you go with the flow, literally, as you float down a dreamy river and learn how to swim."A journey in 16 episodes that will take you through beautiful and strange places like a deep forest, a dark cave, a joyful creek, a calm lake, and more... until you reach the sea"Sky: Children of the Light X Alice in Wonderland collab - 23rd December 2024Subscribe to Nintendo Life on YouTube788kSky: Children of the Light is a mainstay in these Wholesome Games showcases, and we've got another free update to dive into, featuring Alice in Wonderland and her cafe! We... don't remember a cafe from the books (lots of tea parties, though!), but we'll take it."Alice and the Mad Hatter are taking us all down the rabbit hole of Aviary Villages cafe, hosting a party, and spilling the tea!"despelote - Early 2025Subscribe to Nintendo Life on YouTube788kTaking place in Quito, Ecuador and fully in Spanish, despelote is unlike anything else we've seen at any Wholesome Games showcase. It takes place in 2001 and follows a soccer-obsessed young boy's life. The visuals were all captured on location and it clashes beautifully with the simple black and white character art."despelote is a soccer game about people. Get immersed in the streets and parks of Quito through the eyes and ears of eight year old Julin. Dribble, pass and shoot your soccer ball around town, and see what happens when you kick it someone's way. Feel the city change as Ecuador comes closer than ever to qualifying for the World Cup."Sugardew Island - March 2025Subscribe to Nintendo Life on YouTube788kOkay, here's a farm sim. But Sugardew Island is a little different, as not only will you be growing crops, but also selling those crops. Heavily inspired by the Nintendo DS era of Harvest Moon, you'll be able to make friends, unwind, and play at your own leisure."Sugardew Island invites you to run your own cozy farm shop, selling goods you farm on the island. You cant manage your store without goods, so you must care for your animals, grow crops, gather resources and complete Harmony Tree quests to restore balance for the cute Forest Folk inhabitants."TOEM 2 - "Currently in development"Subscribe to Nintendo Life on YouTube788kWholesome Snack's "one more thing" was a pretty delightful surprise TOEM 2, the sequel to the lovely black and white photography game TOEM, which came to Switch in 2021. This one was just a teaser, with no consoles announced, but we;re confident we'll see this on either the Switch or the successor, hence its inclusion here."Step back into the shoes of a curious photographer and set off on a brand new adventure all about uncovering hidden details, helping friends along the way, and documenting the worlds little wonders in TOEM 2, the sequel to the acclaimed TOEM." Capture the momentWhat did you think of this year's Wholesome Snack? Anything catch your eye? Let us know in the comments.Related GamesSee AlsoShare:00 Alana has been with Nintendo Life since 2022, and while RPGs are her first love, Nintendo is a close second. She enjoys nothing more than overthinking battle strategies, characters, and stories. She also wishes she was a Sega air pirate. Hold on there, you need to login to post a comment...Related ArticlesRate Your Favourite Switch Games Of The Year 2024Bring out your GOTYs!Opinion: Nintendo Needs To Let Us Block The Crap On Switch 2's eShopBlock and move onEx-PlayStation Boss Questions Future Of Consoles, But Not Nintendo Hardware"They live in their Own Private Idaho"
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    D&D-Inspired Co-Op Adventure 'Worlds of Aria' Rolls Onto Switch Next Month
    Subscribe to Nintendo Life on YouTube788kThanks in no small part to Baldur's Gate 3 last year, D&D appears to be very much in at the moment (finally). We have seen a few games take advantage of this new-found interest on Switch in recent months and developer Ludogram Games looks to be joining them with Worlds of Aria.This fantasy co-op adventure launched on Steam back in September but will be making the jump over to Switch on 23rd January 2025. It looks to offer a more accessible entry point into the world of D&D, but it still has all the hallmarks of choose-your-own-adventure dice rolling to ensure that no newcomers miss out too much.To really hammer home the traditional experience, Worlds of Aria's campaign can be taken on either solo or with up to three pals in local and online co-op (yes, there's even crossplay), and the game's narration is provided by Critical Role and The Last of Us star Laura Bailey.You'll find a list of the game's features and a handful of screenshots below:Experience an adventure in groups!- Play with up to 4 people online, local and cross-platform.- Complete epic scenes full of twists and turns with chaotic outcomes.- Try your luck by rolling the dice. So, is it a critical success or failure?- Replay the scenes to find out their multiple endings and secrets!Collaborate or betray!- Discuss situations and their numerous choices with your companions.- Collaboration, betrayal, backing Act with total freedom to surprise your friends!- Create drama by changing your mind at the last second of the timer! Inspired by role-playing games- Play as up to 10 characters with their own special skillsets and personality.- Come across various creatures and characters inspired by fantasy and tabletop roleplaying games.- Collect items and legendary treasures to triumph over dangers and enemies youll face!Images: Ishtar GamesWorlds of Aria will be published by Ishtar Games on the Switch eShop next month for 14.99 / $14.99 / 12.79.Does this look up your street? Let us know in the comments.
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  • TECHCRUNCH.COM
    ElevenLabs AI voice generation very likely used in a Russian influence operation
    Generative AI has a plethora of well-documented misuses, from making up academic papers to copying artists. And now, it appears to be cropping up in state influence operations. One recent campaign was very likely helped by commercial AI voice generation products, including tech publicly released by the hot startup ElevenLabs, according to a recent report from Massachusetts-based threat intelligence company Recorded Future.The report describes a Russian-tied campaign designed to undermine Europes support for Ukraine, dubbed Operation Undercut, that prominently used AI-generated voiceovers on fake or misleading news videos.The videos, which targeted European audiences, attacked Ukrainian politicians as corrupt or questioned the usefulness of military aid to Ukraine, among other themes. For example, one video touted that even jammers cant save American Abrams tanks, referring to devices used by US tanks to deflect incoming missiles reinforcing the point that sending high-tech armor to Ukraine is pointless.The report states that the video creators very likely used voice-generated AI, including ElevenLabs tech, to make their content appear more legitimate. To verify this, Recorded Futures researchers submitted the clips to ElevenLabs own AI Speech Classifier, which provides the ability for anyone to detect whether an audio clip was created using ElevenLabs, and got a match.ElevenLabs did not respond to requests for comment.Although Recorded Future noted the likely use of several commercial AI voice generation tools, it did not name any others besides ElevenLabs. The usefulness of AI voice generation was inadvertently showcased by the influence campaigns own orchestrators, who rather sloppily released some videos with real human voiceovers that had a discernible Russian accent. In contrast, the AI-generated voiceovers spoke in multiple European languages like English, French, German, and Polish, with no foreign-soundings accents.According to Recorded Future, AI also allowed for the misleading clips to be quickly released in multiple languages spoken in Europe like English, German, French, Polish, and Turkish (incidentally, all languages supported by ElevenLabs.)Recorded Future attributed the activity to the Social Design Agency, a Russia-based organization that the U.S. government sanctioned this March for running a network of over 60 websites that impersonated genuine news organizations in Europe, then used bogus social media accounts to amplify the misleading content of the spoofed websites. All this was done on behalf of the Government of the Russian Federation, the U.S. State Department said at the time.The overall impact of the campaign on public opinion in Europe was minimal, Recorded Future concluded.This isnt the first time ElevenLabs products have been singled out for alleged misuse. The companys tech was behind a robocall impersonating President Joe Biden that urged voters not to go out and vote during a primary election in January 2024, a voice fraud detection company concluded, according to Bloomberg. In response, ElevenLabs said it released new safety features like automatically blocking voices of politicians.ElevenLabs bans unauthorized, harmful, or deceptive impersonation and says it uses various tools to enforce this, such as both automated and human moderation.ElevenLabs has experienced explosive growth since its founding in 2022. It recently grew ARR to $80 million from $25 million less than a year earlier, and may soon be valued at $3 billion, TechCrunch previously reported. Its investors include Andreessen Horowitz and former Github CEO Nat Friedman.
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    Joby launches $300M public offering ahead of 2025 commercial eVTOL release
    Electric vertical takeoff and landing vehicle startup Joby Aviation has launched a public offering to sell up to $300 million of its shares of common stock, per a regulatory filing.Joby in October initially offered $200 million, but an amendment to the prospectus has increased the offering by $100 million. Joby said it will use the proceeds from the raise together with its existing cash to fund its certification and manufacturing efforts, prepare for commercial launch in 2025, and for general working capital.The eVTOL firm added that it intends to grant the underwriters a 30-day option to purchase an additional $30 million worth of shares of its common stock.Joby plans to launch air taxis for urban transportation next year in New York City and Los Angeles alongside partners Delta Air Lines and Uber, as well as in Dubai and Abu Dhabi. The startup also has a $131 million contract with the Department of Defense.Before Joby can launch, it will need to complete its type certification process to ensure the design of its aircraft meets required safety and airworthiness standards.The public offering comes as the Federal Aviation Administration this week cleared the way for eVTOLs to share U.S. airspace with helicopters and airplanes, and set up guidelines for eVTOL pilot training and operating rules. It also follows a $500 million injection from Jobys existing investor Toyota earlier this month.Joby has raised $2.6 billion to date, according to PitchBook data.A spokesperson from Joby told TechCrunch the company could not comment on the raise. This article has been updated to reflect Jobys current contract amount with the DoD and the total amount Joby hopes to raise from its offering.
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  • WWW.AWN.COM
    Pushing to the Edge of Space with Jean de Meuron and VFX Los Angeles
    As the head of marketing and publicity at Centropolis Entertainment, Jean de Meuron, after watching Roland Emmerich produce and direct blockbusters Midway and Moonfall, decided to follow his own epic vision and write, direct and produce an ambitious short film called Edge of Space. The ambitious 18-minute production captures the moment in 1963 when U.S. Air Force test pilots, flying the X-15, crossed the Krmn line and set in motion the eventual 1969 historic first human lunar landing. The film was an awards winner at the 2024 Los Angeles International Short Film Festival and had a screening hosted by Emmerich vas well. Narratively speaking we were inspired by Chuck Yeager, Neil Armstrong, Buzz Aldrin, Alan Shepard, and John Glenn, states de Meuron. Were a short film nowhere near the budget of these massive studios and NASA was like, We love that youre passionate about this. NASA provided access to an actual X-15 that could be scanned for the digital recreation.The cockpit was sealed off, which led to some camera trickery, he continues. Onset, I knew we couldnt have Chad Michael Collins step out of the opening canopy. I told Chad, Step on the ladder and step out. [The] Visual effects [team] was able to open the canopy, so it looked like he had disembarked. The discussions as to the idea of documentary versus fiction were numerous. In the cinematic arts, sometimes we cheat to get the desired emotional effect, notes de Meuron. Because that X-15 is maybe 30 feet long, at the height of 100,000 feet, you would never see it from the ground. But we found a way to make it look real with added contrails. Charlie [Charles Joslain, Senior Visual Effects Supervisor on the film, also the COO & Head of Creative at VFX Los Angeles] had a good point. We studied NASA archival footage voraciously. NASA gave us access to original footage. There were planes flying nearby an X-15 so we could study exactly the dissipation of the contrail, how a X-15 would drop or ignite, and then of course, we amplified that sometimes for cinematic value. A lot of the clouds that you see were simulated in Unreal Engine, VFX Supervisor Izzy Traub explains. Anytime either the B-52 bomber or X-15 are flying through a cloud or interacting with any of the environment, we would simulate that separately in Houdini. We used Houdini quite a bit for the interaction. Any of the contrails were done in Houdini. Contrails proved difficult to integrate into the footage. Everybody has looked up at the sky and weve all seen an airplane go 600 miles per hour, notes Joslain. Have fun doing that when its a rocket basically that is going Mach 5 or 6. Nobody knows exactly what that looks like. We had some historical grainy 1960s footage that was somewhat handheld; it was not great so we did a lot of physics work to understand what that contrail would look like, how would it dissipate in the air at this speed, and what would be the distance between the reactor versus the contrail actually forming. A deliberate choice was made to have cinematographer Daryl Hefti shoot the cockpit with long lenses. The field of view narrows with longer lenses, and we wanted to show the contained space where you feel almost claustrophobic, remarks de Meuron. Then when we go into space, I wanted to expand and go wider outside. Also, we changed the sound design. Outside was almost no sound; it was more music. Inside was the sound design. The challenge for Charlie was the interior of the cockpit was contained and shot mostly in closeups or extreme closeups. We were really on the face of Chad. You could see the reflections. A hybrid approach was adopted for the visor reflections. We deliberately made choices onset to be efficient and effective, states de Meuron. I did the whole scene shooting the astronaut with the visor down, then looked over to Charlie and asked, What do you think? He said, Lets shoot one scene with the visor up in case we have an issue. We would do the whole scene one more time with the visor up. Then of course with the brilliance of VFX Los Angeles, if I liked the performance with the visor down but we had a reflection, they were still able to remove the glass, replicate that, paint out and recreate the skin so I could maintain that performance.We have ambitious epic scale shots, de Meuron continues. I thought those were going to be the challenging ones. But the small nuances and the layers were the challenging ones, and that was eye opening. What you perceive is just a visor removal. But there were so many elements because we had different color tones and temperatures. Onset I would cue my gaffer [Orlando Hernandez] because we measured the color temperature. It was warmer in the atmosphere with the setting sun. The higher we went into space I would cue him so he could bake in more blue. The color temperature shifted on Chads face. We were also dealing with that narrative trick where we played with colors that had a warm hue versus a bluer tone. In space, we wanted to feel colder, so we changed the color temperature of the light as we filmed. This was something that Charlie and Izzy were able to blend in seamlessly and work around. The interior of cockpit was recreated by Myra Barrera (Production Designer) working from historical references. The exterior in the desert, that is the real X-15, while the interior was shot at the studio with the same canopy that would open and close, plus the seat, stick, and panel with all of the gauges, states de Meuron, who favored low angle shots. You see Chads chair, little parts of the cockpit and technical stuff. Charlie and I recreated the cockpit of the X-15 as a digital asset, which allowed us to move around his point of view within the cockpit. The outside didnt have to be greenscreen because we recreated it from his point of view as well.The flying Huey helicopter and B-52 bomber were done digitally. No plane actually flew during the making of Edge of Space, reveals de Meuron. For the helicopters, we used drones, and it was deliberate. I had already edited and directed the shot in my head. Charlie and Izzy were part of the pre-production with storyboarding, so we added those 3D assets into the plates. When we were on the ground, we did some camera blocking tricks where we made the helicopter seemingly takeover. The rotating blades werent on the Huey helicopter, so we added them. One of the more complex shots was the landing of the X-15. That plane cant takeoff on its own, explains de Meuron. Its attached to a B-52 bomber and dropped because the wings are short and basically you have skies that slide on the lakebed. Youre dropped, ignite, and by time youre in outer space youve already used all of your fuel so Earth gravitational pull would bring you back and from there you would glide and land with hydraulics. Its a complex, scientifically brilliant machine. For that shot, Charlie and I studied what Edwards Air Force Base looked like in the 1960s. Which hangers were there? We looked at aerial shots of the time. Then you have to have a taxiway, runway, hangers, and people working at the hangers. It was figuring out the scale within the shot. How tall is a hanger in comparison to a person and X-15? What are the distances? It was a mathematical, almost 3D grid or layout where we figured out what would look realistic in terms of the distances covered. What is the B-52 in relation to a hanger in terms of the scope and size. We looked at so many details, from the hanger to different taxiways, and positioned them. We almost drew on the frames and said, Heres this. That is the distance from this in relation to that. Imperfections, such as camera shakes, were incorporated into the imagery. Onset, when we were in the cockpit, I deliberately used a handheld camera, states de Meuron. I would tell Daryl Hefti, Make it a bit shaky. So, you feel that velocity as that piece of metal burst into space. VFX Los Angeles added some additional shake. But then you also dont want to lose information. When we go into space suddenly, we wanted to replicate the weightlessness with the camera. Suddenly the camera blocking becomes steady and smooth. We added small tilts or pans.One dramatic choice was to show an exploding X-15 reflected in a pair of sunglasses worn by the protagonist of the story. From a narrative perspective and emotional point of view, I wanted the audience to see and feel the explosion at the same time our character does, explains de Meuron. Seeing the incident through the reflected sunglasses gives us as the viewer the opportunity to experience the protagonist's pain and shock, as we see his reaction and response to what we simultaneously see. From a technical aspect, this was about finding a balance between what feels authentic versus cinematic. We visually wanted to convey something realistic.In recognition that the space program was built with test pilots willing to sacrifice their lives, CG headstones were added to create a military burial ground on par with Arlington National Cemetery.We had to also add CG bushes in order to cleanup the road because we basically shot the funeral scene behind the diner, Traub reveals. For me, visual effects are an element to uplift and elevate the story, remarks de Meuron. Its an additive element. We shot as many plates as we could and were on location because I love that texture of a real location. Mostly we shot during magic hour because I wanted to have that Terrence Malick look with all available light. Visual effects become a blended photorealistic element where people came up to us and said, Wow. I couldnt tell what were visual effects and what werent.NASA was supportive of the films production. According to de Meuron, No money exchanged hands. This was just to support us up-and-coming filmmakers who are passionate about an era of scientific innovation and human perseverance when as a species, we were united with one common purpose. That was the message. We wanted to be uplifting and inspiring. People have responded and said, We love what youre doing. A big thank you to Roland Emmerich, who has been such a mentor over these years. Roland always loves young people and supports them. Im proud to say that we didnt use him as an executive producer. This was just us because we wanted to make this and show it to him. Roland was so impressed and loved it. Im proud of the outcome. Trevor Hogg is a freelance video editor and writer best known for composing in-depth filmmaker and movie profiles for VFX Voice, Animation Magazine, and British Cinematographer.
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    52nd Annual Saturn Awards Nominees Announced
    Nominations for the 52nd Annual Saturn Awards were announced last week, recognizing programming, performances and special effects in genre entertainment within the Film and Television categories. Since 1972, The Saturn Awards have been presented each year by the Academy of Science Fiction, Fantasy and Horror Films.The Saturn Awards ceremony will return on February 2, 2025 at The Hilton Universal City Hotel, and will stream live on Electric Entertainments ElectricNOW platform and The Roku Channel for free. This years show is dedicated to the memory of acclaimed producer Jon Landau, most well-known for producing blockbuster films such as Avatar and Titanic. Bradley Marcus and Kevin Marcus produce the Saturn Awards, with Robert Holguin serving as executive producer.This year, Warner Brothers (including Legendary) holds the top spot in the Film category, amassing 35 nominations for movies such as Dune: Part Two, Beetlejuice, Beetlejuice, Furiosa: A Mad Max Saga, and Wonka. Disney (including Marvel/Fox/Pixar) boasts 28 nominations for Deadpool & Wolverine, Alien: Romulus, Kingdom Of the Planet of The Apes, and Inside Out 2. Amazon/MGM+ dominates the Television categories with 17 nominations, including five for the Bethesda video game franchise adaptation, Fallout. Satirical superhero series The Boys received three nominations, while the nightmarish From scared up four nominations, including Best Horror Television Series.Disney/Lucasfilm/Marvel and Max accrued 11 nominations each. From Marvel/Disney+, the WandaVision spin-off Agatha All Along conjured up four nominations. Lucasfilm/Disney+s newest addition to the Star Wars saga, Ahsoka, is up for Best Science Fiction Television Series and Best Actress on Television (Rosario Dawson). Marvels Loki boasts nominations for Best Superhero Television Series and Best Guest Star on Television (Ke Huy Quan).Netflixs Cobra Kai waxes on with two nominations, while Mike Flanagans The Fall of The House of Usher received three nominations.Maxs Batman spin-off The Penguin, which explores the characters rise in Gotham Citys underworld, acquired four nominations. George R.R. Martin and Ryan Condals prequel to Game of Thrones, House of the Dragon, swooped up three top nominations.Godzilla The King of the Monsters is represented on both film and TV with Toho Internationals Godzilla: Minus One, crushing four nominations. Apple TV+s Monarch: Legacy of Monsters received noms for Best Adventure Television Series, Best Supporting TV Actress (Anna Sawai) and for the first time father & son Kurt Russell & Wyatt Russell are nominated jointly for Best Television Actor for portraying the same role at different ages.This year also sees the introduction of a new category, Best Genre Comedy Television Series, to highlight more offbeat, quirky and darkly humorous series such as Chucky, Ghosts, and What We Do in the Shadows.The complete list of Saturn Award nominees can be found here. Special Awards and ceremony Host will be announced in the coming weeks.Source: The Academy of Science Fiction, Fantasy and Horror Films Journalist, antique shop owner, aspiring gemologistL'Wrenbrings a diverse perspective to animation, where every frame reflects her varied passions.
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    Agatha All Along: Previz Reel by Digital Domain
    Breakdown & ShowreelsAgatha All Along: Previz Reel by Digital DomainBy Vincent Frei - 10/12/2024 Before the magic hits the screen, theres the art of previs. Dive into the really cool previsualization work crafted by Digital Domain for Marvel Studios Agatha All Along. Witness how they shaped the witchy world of Agatha before it came to life!WANT TO KNOW MORE?Digital Domain: Dedicated page about Agatha All Along on Digital Domain website.WATCH IT ON Vincent Frei The Art of VFX 2024
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    28 Years Later
    Movie & Games Trailers28 Years LaterBy Vincent Frei - 10/12/2024 Danny Boyle and Alex Garland reunite for 28 Years Later, and the first trailer is here! Brace yourself for an intense, pulse-pounding return to the world of infection and chaos. Watch it nowif you dare!The VFX are made by:Union VFX (VFX Producer: Paul OHara)The Production VFX Supervisor is Adam Gascoyne.The Production VFX Producer is Clare Norman.Director: Danny BoyleRelease Date: June 20, 2025 (USA) Vincent Frei The Art of VFX 2024
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