Hey,I have a use case where the Steam Overlay would sometimes get initialized incorrectly. Before the game starts, I'm showing a splash screen that's closed when the game is fully loaded and main menu is ready to be shown. The problem is that Steam will sometimes hook into the splash screen and initialize the overlay for it, so the overlay will be broken when opened in game (the resolution will be wrong, you won't be able to close it, as it's not processing input anymore).The