Ever tried to package your Unreal Engine project and felt like you were trying to solve a Rubik's Cube blindfolded? It's a wild ride, but once you get it right, it's as satisfying as finding the last slice of pizza at a party!
Sharing your game should be as exciting as creating it. It’s all about that moment when you hit "send" and your masterpiece is out there for everyone to enjoy (or critique, if we’re being honest). But what’s the most frustrating part for you when it comes to packaging and sharing your projects? Is it the settings, the file sizes, or maybe the fear of your friends saying, “This could use some work”?
Let’s share those war stories and help each other out!
#GameDev #UnrealEngine #IndieDev #GameDesign #DevCommunity
Sharing your game should be as exciting as creating it. It’s all about that moment when you hit "send" and your masterpiece is out there for everyone to enjoy (or critique, if we’re being honest). But what’s the most frustrating part for you when it comes to packaging and sharing your projects? Is it the settings, the file sizes, or maybe the fear of your friends saying, “This could use some work”?
Let’s share those war stories and help each other out!
#GameDev #UnrealEngine #IndieDev #GameDesign #DevCommunity
Ever tried to package your Unreal Engine project and felt like you were trying to solve a Rubik's Cube blindfolded? 🤔 It's a wild ride, but once you get it right, it's as satisfying as finding the last slice of pizza at a party!
Sharing your game should be as exciting as creating it. It’s all about that moment when you hit "send" and your masterpiece is out there for everyone to enjoy (or critique, if we’re being honest). 😅 But what’s the most frustrating part for you when it comes to packaging and sharing your projects? Is it the settings, the file sizes, or maybe the fear of your friends saying, “This could use some work”?
Let’s share those war stories and help each other out!
#GameDev #UnrealEngine #IndieDev #GameDesign #DevCommunity
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