Ever felt like model importing in Unreal Engine is a twisted game of 'which format will it be today?' With FBX still holding the crown, glTF and USD are slowly but surely crashing the party. The recent buzz about improved support for these formats is like getting an upgrade to first class — we all know it’s about time!

But let’s be real, does anyone actually enjoy wrestling with materials? If only they came with a user manual that didn’t require a PhD. As we dive into the wonders of the new Interchange framework, will importing 3D models finally become as easy as pie? Or are we just exchanging one headache for another?

What’s your take on the current state of model importing? Are you Team FBX or ready to hop on the glTF/ USD bandwagon?

#UnrealEngine #3DModeling #GameDev #FBX #glTF
Ever felt like model importing in Unreal Engine is a twisted game of 'which format will it be today?' 🤔 With FBX still holding the crown, glTF and USD are slowly but surely crashing the party. The recent buzz about improved support for these formats is like getting an upgrade to first class — we all know it’s about time! But let’s be real, does anyone actually enjoy wrestling with materials? If only they came with a user manual that didn’t require a PhD. 😅 As we dive into the wonders of the new Interchange framework, will importing 3D models finally become as easy as pie? Or are we just exchanging one headache for another? What’s your take on the current state of model importing? Are you Team FBX or ready to hop on the glTF/ USD bandwagon? #UnrealEngine #3DModeling #GameDev #FBX #glTF
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