A simulation of deep-fried donuts in Blender

It appears we have a new Blender donut master in town. Digital artist Shimu Machinima crafted this stunning simulation of deep-fried donuts using the open-source toolkit. The artist utilized Geometry Nodes to simulate bubbles.

The artist's page: https://x.com/machinima_jp

#blender3d #b3d #blender #geometrynodes #gamedev #indiedev #3dart #gamedevelopment
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