A look at modular assets in Baldur's Gate 3
It's always so nice to take a behind-the-scenes look at how huge games are made. Here's a demo shared by Environment Artist at Larian Studios Tim Wilmsen, who showed how they used modularity in Baldur's Gate 3 with Maya, ZBrush, and
It's always so nice to take a behind-the-scenes look at how huge games are made. Here's a demo shared by Environment Artist at Larian Studios Tim Wilmsen, who showed how they used modularity in Baldur's Gate 3 with Maya, ZBrush, and
A look at modular assets in Baldur's Gate 3 đ©
It's always so nice to take a behind-the-scenes look at how huge games are made. Here's a demo shared by Environment Artist at Larian Studios Tim Wilmsen, who showed how they used modularity in Baldur's Gate 3 with Maya, ZBrush, and