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The Mirror Stops Using the Godot Game Engine
The Mirror, an open-source effort to create an open Roblox or Fortnite alternative that we first covered in 2022 has just announced a massive change. They are no longer going to be building on top of the free and open-source Godot game engine. Details of the changes from the Mirror blog:Weve made the extremely difficult decision to transition The Mirror from Godot.First, Id like to give a massive thank you to everyone in the community for putting in so much time to create amazing software for free. The next generation of software wouldnt be possible without the often-unsung heroic work of open-source contributors donating their time to give everyone software free. Its truly incredible and I cant thank them enough.There isnt a single why, rather a combination of factors. For the technically-inclined, Ive created avideoreflecting on the past nearly 3 years (!) of development. I hope this can be helpful to anyone looking to build a multiplayer 3D game with evaluating key topics from a conceptual perspective, such as key architectural decisions and paradigms we made judgment calls on.Key topics:Choosing the best tool for the jobTooling in various ecosystemsTeam size: How many cooks in the kitchen?Ecosystem crossover: Tooling of shared protocols, such as HTTP in ecosystem A vs. ecosystem BCertainties vs uncertainties, Godot 3 vs. Godot 4Should you choose Godot?Whats next for The Mirror?Our V2 alpha is on its way. Join us onDiscordwhere well announce things first.Weve updated our social handles to@TheMirrorEngine. Mirror GDP (game development platform) was a bit wordy and confusing.Real-time developmentis what were most excited about, and so weve updated our tagline to Real-Time Engine a fundamentally better developer experience than todays engine workflows. Reflections are in real-time.Hint: After our previous Infinity release, the next release will start with J.Key LinksThe Mirror HomepageThe Mirror Leaving Godot BlogThe Mirror Discord ServerThe Mirror GitHub RepositoryYou can learn more about The Mirror and the move away from the Godot game engine in the video below.
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