Networking in UE4: Server Optimizations | Live Training | Unreal Engine



This week we’ll be joined by Ryan Gerleve and Dave Ratti to discuss general server optimization in UE4, as well as techniques and solutions to improve your Actors’ performance in a networked environment.

NEWS

Unlocking Breach’s combat with Unreal Engine
https://www.unrealengine.com/en-US/tech-blog/unlocking-breach-s-combat-with-unreal-engine

Mutant Year Zero – from pen-and-paper RPG to pixel perfect post-apocalypse
https://www.unrealengine.com/en-US/developer-interviews/mutant-year-zero—from-pen-and-paper-rpg-to-pixel-perfect-post-apocalypse

Optim leverages the power of Datasmith to take the pain out of data-prep
https://www.unrealengine.com/en-US/blog/optim-leverages-the-power-of-datasmith-to-take-the-pain-out-of-data-prep

Get ready for the 2019 Global Game Jam
https://www.unrealengine.com/en-US/globalgamejam

COMMUNITY SPOTLIGHT

What Never Was
https://forums.unrealengine.com/community/released-projects/1571402

FrostRunner
https://store.steampowered.com/app/934840/FrostRunner/

Baroque Room
https://forums.unrealengine.com/community/released-projects/1571413

ANNOUNCEMENT POST
https://forums.unrealengine.com/unreal-engine/events/1572412

source