Concept Artist and Art Director at Lucasfilm Jama Jurabaev showcased a set of digital clay sculpts made using 3DCoat.
The artwork features amazing graphic fidelity and resembles real-life clay, with highly realistic modeling and textures. The collection includes 3D models of humans and imaginary creatures, and the artist demonstrates a high level of expertise, accurately depicting various outfits and materials,
3DCoat, which was utilized in the project, is a sculpting, retopology, and 3D painting software. Recently, it received an update – the addition of photogrammetry support through the integration with Epic Games’ RealityCapture, as well as other smaller updates, including support for PBR texture information when importing or exporting raw voxel data from 3DCoat.
If you want to learn more about 3DCoat, check out our recent interview with Environment Artist Alex Creamer about the Handpainted 3D Cottage project and visualizing hand-painted textures:
Before, Jama Jurabaev also showcased a collection of different clay-like 3D sculpts made with the same software:
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