If you enjoy sandbox experiences like Garry’s Mod or keep up with Facepunch’s projects, you’ve likely heard of or are following the development of S&box, a game and a platform considered a spiritual successor to Garry’s Mod, built on Source 2. It just got a Steam page last year, and while the reception has been mixed, plenty of users are excited about the potential of Source 2 and the tools S&box offers.
Oz from LODZERO explored S&box with vehicles, experimenting with physics sub-stepping. He noted that it’s much easier to work with than Unreal Engine 5 and concluded that the engine shows a lot of potential:
Oz also believes S&box could be a serious competitor to Unity and Unreal Engine: everything compiles instantly, you can use C# and map in Hammer, and it even has a forward renderer, among other features.
Check out more examples of S&box tests from other users, and if you’d like to try it yourself, join the Developer Preview here:
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