UV unwrapping gets an overhaul Aurel Gruber at Blender Conference 2016. Learn more at https://www.blender.org/conference/2016/presentations/291. source Tags: blender, conference, development, Texturing Cook with me Share this content Opens in a new window X Opens in a new window Facebook Opens in a new window WhatsApp Read more articles Previous PostCreating Games with Blender and Blend4Web Next PostBlender 4.5 already awesome! – Blender Today LIVE #256 You Might Also Like Grease Pencil 3: A technical deep-dive October 30, 2024 Blender Online Infrastructure Overview November 7, 2024 Blender VR, OPENVDB VOLUME, VSE | Blender Today RECAP #096 December 19, 2024