In this tutorial, we review a number of different tools and workflows in Unreal Engine 4.27 designed for live operation on an LED stage, including the Unreal Insights application profiling tool, Level Snapshots, multi-frustum rendering, setting up chroma keys and tracking markers, color grading, and using the Take Recorder.
00:15 Unreal Insights
18:09 Level Snapshots
23:15 nDisplay live operation: multi-frustum
27:38 nDisplay live operation: chroma key and tracking markers
30:15 nDisplay live operation: color grading stack
36:10 nDisplay live operation: Take Recorder
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