Learn how Weta Digital created stunningly realistic feathers and hair in its short film “Meerkat.”
We’ll cover:
– The strand-based workflow for hair and fur
– How Weta created the grooms for the meerkat and eagle in “Meerkat”
– The process of exporting from DCC and setting up in Unreal Engine
– Optimizations for using film-level grooms in real time
You can download the project files for the Meerkat demo: https://www.unrealengine.com/marketplace/en-US/learn/meerkat-demo
The free download includes rigged and animated versions of the two characters – a meerkat and an eagle – plus the original Maya files, textures and materials.
source