In Unreal Engine 4.25 we’ve added support for importing, visualizing, editing, and interacting with point clouds acquired from laser scanning devices. This enables design vis specialists, manufacturers, set designers, and builders to aggregate and use huge datasets captured from the real world. Point clouds can be used to visualize locations and to give accurate context to newly designed elements.
Find out more about what’s new in Unreal Engine 4.25: https://www.unrealengine.com/en-US/release-notes
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