Creating pipe joints is famously difficult, but this procedural setup will blow your minds with how smooth and satisfying it is.
Designer and artist higgsas has created a great pipe tree using Blender’s Geometry Nodes, and the way it moves is simply mesmerizing. You can just pinch a side and drag it, growing a new pipe as you go, and it will look fluid.
This is still a test, so expect a more elaborate system in the future. Meanwhile, check out higgsas’s no less smooth 2D Voronoi animation, an unfolding mesh setup, a neat rock-cutting project, and other works on their X/Twitter.
Also, join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, LinkedIn, TikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.