Here’s a quick tour of MetaSounds for beginners who have no experience with procedural audio. Watch to see some practical examples of how to build MetaSounds graphs with a limited set of source assets, and use post processing effects to control what a user will experience.
For more Unreal Engine game audio talks, check out our GameSoundCon recap: https://unrealengine.com/blog/get-game-audio-tips-from-our-favorite-talks-at-gamesoundcon
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