Design, Production, Ballistics for Insurgency: Sandstorm | Unreal Fest Europe 2019 | Unreal Engine source Tags: Epic Games, Game Dev, Game Development, Game Engine, Prague, UE Fest, UE4, Unreal, unreal engine, Unreal Fest, Unreal Fest Europe Cook with me Share this content Opens in a new window X Opens in a new window Facebook Opens in a new window WhatsApp Read more articles Previous PostNew Animation Features in Unreal Engine | GDC 2019 | Unreal Engine Next PostUE4 Raytracing for Games | Unreal Fest Europe 2019 | Unreal Engine You Might Also Like Using Mesh to MetaHuman in UE | Unreal Engine June 9, 2022 Unreal Build: Broadcast & Live Events Sizzle | Unreal Engine June 17, 2021 Real-Time Animation: Exploring 'Yumi's Cells' | Unreal Engine April 21, 2022