Developed by Chinese studio Game Science, Black Myth: Wukong made headlines when it was first unveiled in 2020. The title immediately garnered international attention due to its AAA-quality visuals, which were backed by top-notch environments, characters, and visual effects.
The game recently made another big splash when Game Science revealed that it would switch from Unreal Engine 4 to Unreal Engine 5 partway through development. For more information on how the studio is transitioning to UE5 with features like Nanite and Lumen, check out the full written interview: https://www.unrealengine.com/developer-interviews/black-myth-wukong-wows-with-ue5-early-access-visuals
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