Announce Post: https://forums.unrealengine.com/showthread.php?140547
Rendering guru Tim Hobson is back with more advice, tips and tricks for dynamic lighting. In a continuation of his previous lighting stream, Tim will be going over dynamic light features specifically and will be taking your questions live. Beginner to advanced, you’re guaranteed to learn something new if you tune in!
Part 1: https://www.youtube.com/watch?v=jCsrWzt9F28
[00:00:10] Intro
[00:01:55] Summary
[00:03:00] Distance Field Shadows
[00:20:00] Cascade Shadow Maps vs Distance Field AO
[00:25:43] Capsule Indirect Shadows
[00:31:13] Contact Shadows
[00:36:10] Cloud Shadows
[00:39:07] Distance Field AO
[00:42:30] IES Profiles
[00:52:20] Cascade Shadow Maps Settings
[00:56:07] Console Variables
[01:06:36] Cave/Interior Lighting
[01:19:00] Q&A
[01:28:55] Outro
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