Dream game, no compromises: How a solo dev made Omno | Epic MegaGrants Spotlight

Dream game, no compromises: How a solo dev made Omno | Epic MegaGrants Spotlight



To highlight some inspiring Epic MegaGrant recipients, we caught up with Jonas Manke in Werther, Germany. The solo developer quit his day job, founded Studio Inkyfox, and developed the critically-acclaimed adventure game “Omno.” Sometimes passions pay off!

View more Epic MegaGrant stories at: https://www.unrealengine.com/en-US/events/megagrants-week

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