Building on the concepts from the Animation Blueprint Setup & Walkthrough livestreams, Part 1 and Part 2, Jay will demonstrate how to create additive animations, such as hit reacts, and the melee twist, which gets some animation back on the hips when doing upper-body melee attacks. He’ll also share some tips and tricks on how to speed up your iteration times.
Part 1
Part 2
Part 3
Part 4
Part 5
News:
Unreal Engine Developers Come Out On Top at E3 2018
https://www.unrealengine.com/en-US/blog/unreal-engine-developers-come-out-on-top-at-e3-2018
Here Are Your 2018 Spring #ue4jam Winners
https://www.unrealengine.com/en-US/blog/here-are-your-2018-spring-ue4jam-winners
Bloodstained: Ritual of the Night Aims to Stand Out from Castlevania in a Big Way
https://www.unrealengine.com/en-US/blog/bloodstained-ritual-of-the-night-aims-to-stand-out-from-castlevania-in-a-big-way
Unreal Dev Grants
https://www.unrealengine.com/en-US/blog/epic-games-announces-1-million-in-unreal-dev-grants
COMMUNITY SPOTLIGHT
Trail Breaking
https://forums.unrealengine.com/community/released-projects/1488810
Brimstone Brawlers
https://forums.unrealengine.com/community/work-in-progress/1489558
Chiaro and the Elixir of Life
https://www.kickstarter.com/projects/1052716778/chiaro-and-the-elixir-of-life-a-virtual-reality-ad
Event Page:
https://forums.unrealengine.com/unreal-engine/events/1494522
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