Announce Post: https://forums.unrealengine.com/showthread.php?147584
Mali Graphics Debugger is a tool built to help you to optimize your graphics applications for mobile platforms. From UE4.15 onward, using Mali Graphics Debugger with your project is as easy as selecting an option in your project settings window. Be sure to read the ARM blog post Building an Unreal Engine application with Mali Graphics Debugger, covering the features and benefits of the MGD tool, as well as how to enable and use it with the UE4 editor. Also be sure to read ARM Guide for UE4 Optimizing Mobile Gaming Graphics for more. Then follow @ARMMobile on twitter for the latest updates.
https://community.arm.com/graphics/b/blog/posts/building-an-unreal-engine-post-4-15-application-with-mali-graphics-debugger-support
https://developer.arm.com/docs/100959/0100
NEWS
Summer UE4jam
https://www.unrealengine.com/en-US/blog/make-great-games-win-great-prizes-join-our-summer-game-jam
System Shock Reboot
https://www.unrealengine.com/en-US/showcase/why-nightdive-rebooted-system-shock-then-rebooted-it-again
Player Unknown Battlegrounds Interview
https://www.unrealengine.com/en-US/showcase/playerunknown-s-battlegrounds-takes-aim-at-the-battle-royale-crown
COMMUNITY SPOTLIGHT
answers.unrealengine.com
KIA STINGER VR
http://afun-interactive.com/stinger_eng/
Recreate Need For Speed Carbon’s Autosculpt in Unreal Engine 4
Skye – Glide through relaxing environments
https://forums.unrealengine.com/showthread.php?147668
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