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Audio & Blueprints | Live Training | Unreal Engine

  • Posted in Unreal Engine
  • Tagged as audio, Epic Games, Game Engine (Software Genre), UDK, UE4, Unreal, unreal engine
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Audio & Blueprints | Live Training | Unreal Engine



Zak Belica, the Audio Director of Fortnite, shows us how to utilize Blueprints in Unreal Engine in regards to Audio, followed by a lengthy round of Q&A.

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Tags: audio, Epic Games, Game Engine (Software Genre), UDK, UE4, Unreal, unreal engine

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