Solo Game Developer and 3D Artist known as itamu continues working on Mama’s Sleeping Angels, a co-op horror game where you need to collect cursed objects and feed them to a deity called Mama to survive, offering one more behind-the-scenes look at the upcoming title.
This time, the developer showcased a spooky facial rig created for the game, inspired by the well-known Noh Mask jumpscare, yet somehow even eerier than the original. Unfortunately, the creator hasn’t gone into detail on how the rig was set up, only revealing that it was made using Blender, a free and open-source 3D software for modeling, texturing, rendering, animation, and VFX.
For comparison, here’s the original nightmare fuel itamu’s new rig is based on:
And here are some more of the creator’s unsettling demos showcasing Mama’s Sleeping Angels’ features:
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