Eevee – Next Generation Graphics For Blender 2.8 by Thomas Beck at Blender Conference 2017 Watch it all: … source Tags: 2.8, 2017, 3d, academic, amsterdam, b3d, bcon, bcon17, blender, blender 3d, conference, de balie, education, eevee, motion blur, open source, presentation, real time, science, sss, talk, VFX Cook with me Share this content Opens in a new window X Opens in a new window Facebook Opens in a new window WhatsApp Read more articles Previous PostSelect & Transform – Blender 2.80 Fundamentals Next PostNODES GALORE | Blender.Today LIVE #174 You Might Also Like Denoising in Cycles: Past, present and future — Blender Conference 2024 November 4, 2024 We can do that with Geometry Nodes… March 8, 2025 The new sculpting workflow in Blender – Pablo Dobarro November 4, 2024