Epic Games
If you’ve worked with Unreal Engine 5’s Gameplay Ability System, chances are you’ve created numerous custom AbilityTasks for various projects, often redoing work that someone else has already done. Mohamed Ahmed Elbeskeri decided to tackle this issue by assembling a collection of UGameplayTask-based ability tasks for the GAS in the form of a free, open-source plug-in.
GAS Ability Task Registry is designed to gather commonly used or useful custom AbilityTasks, minimize redundancy across GAS-based projects, offer a structured format for seamless integration, and enable the community to share and contribute tasks. Eventually, it will be released on FAB.
Mohamed announced that GAS Ability Task Registry already features a few tasks, and he’s inviting anyone who has created a custom task to contribute theirs. He’ll take care of the cleanup and ensure everything stays organized, so there’s no pressure to make it perfect, just share what you have.
Feel free to leave your thoughts and suggestions under this Reddit post, and try out GAS Ability Task Registry on GitHub. Don’t forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.