Henry by Oculus Story Studio | Developer Interview | Unreal Engine

Henry by Oculus Story Studio | Developer Interview | Unreal Engine



Announcement link: https://forums.unrealengine.com/showthread.php?89424-Oculus-Story-Studio-discusses-the-making-of-Henry-Oct-29-Live-at-Epic-HQ!

Maxwell Planck from Oculus Story Studio joins the UE Community team to talk tech in regards to making Henry, their beautiful cinematic VR Experience. Hear from someone with first-hand knowledge on making awesome VR content and find out more about Oculus Story Studio in this segment.

[00:00:00] Intro
[00:01:23] News
[00:08:54] Community Spotlight
[00:14:00] Oculus Story Studio Video
[00:16:00] Making of Henry interview
[00:55:30] Q&A
[00:58:03] Outro

News
4.10 Preview 3 – https://forums.unrealengine.com/showthread.php?87708-Unreal-Engine-4-10-Preview&p=409029&viewfull=1#post409029
GitHub Event – https://www.unrealengine.com/blog/upcoming-mobile-event-at-github
Epic MegaJam Winners Blog – https://www.unrealengine.com/blog/epic-megajam-winners-announced
Sense of Presence: The Future of VR – https://www.unrealengine.com/blog/virtual-reality-pioneers-speak-in-sense-of-presence-video-series
Unwinnable Interview on Outlaws – http://www.unwinnable.com/2015/09/10/revving-the-engine-outlaws/

Community Spotlight
Augmented Reality Marker Plugin by AdamHorvath – https://forums.unrealengine.com/showthread.php?86525-Augmented-Reality-for-UE4
Grappling and Climbing BP by VoidGoat – https://forums.unrealengine.com/showthread.php?89341-Grappling-and-Climbing-BP&p=407900
FbxBuilder by grizly32 – https://forums.unrealengine.com/showthread.php?88531-FbxBuilder-Rebuilds-FBX-static-mesh-imports-to-retain-original-pivots!

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