This presentation by Epic Games’ Senior Technical Animator Kaye Vassey introduces and showcases the Blender add-ons “Send to Unreal” and “Unreal Engine to Rigify”.
These tools allow for asset importing and updating directly from Blender to a running session of Unreal Engine, and provide a method of rigging and animation that is compatible with Unreal Engine Marketplace assets and custom studio rigs.
Great for: current and future users of Blender.
Learn more at http://www.unrealengine.com
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