Watch the recording of our presentation ‘New Character Physics in UE5: Can You Pet the Dog?’, originally shown at our booth at GDC 2023.
The new Physics Control component is a plugin that enables you to add simple, intuitive, and powerful physically based controls to a Blueprint in Unreal Engine 5.
In this talk, we demonstrate the basics of getting set up by using a procedural worm to move around. Then, we transition to animating a puppy, playing catch with him, and thanking him for the game.
Learn more: https://dev.epicgames.com/community/learning/tutorials/qjj3/unreal-engine-new-character-physics-in-ue5-can-you-pet-the-dog-gdc-2023
Check out our blog post for news on UEFN, 5.2, MetaHuman, and more: https://www.unrealengine.com/en-US/blog/dive-into-epic-s-announcements-from-gdc-2023
#UnrealEngine5, #GDC2023, #EpicGames, #GameDevelopersConference, #UE5, #GameDevelopment, #CharacterPhysics
source