Fortnite has served as a development sandbox for UE4, and in this presentation from GDC 2018 we explore the effort involved with taking FNBR from 30fps to 60fps on consoles.
Learn more at http://www.UnrealEngine.com
source
Fortnite has served as a development sandbox for UE4, and in this presentation from GDC 2018 we explore the effort involved with taking FNBR from 30fps to 60fps on consoles.
Learn more at http://www.UnrealEngine.com
source