When developing any type of project in UE4, trying to maintain a target framerate of 30, 60 or even 90 FPS without sacrificing the quality of the visuals can be a real challenge. Epic Games’ Sam Deiter shares some tips and tricks that you can use to make sure your UE4 projects maintain the framerate you’re striving for. From things to consider when you are building your Textures and Static Meshes to different ways to track down performance problems, Sam discusses a plethora of performance and optimization tips and tricks with you. If you have a poorly performing UE4 project and you are not sure how to figure out what is going on, then this is the video for you!
[00:00:04] Intro/News
[00:03:20] Community Spotlight
[00:07:13] Optimizing Your Game
[01:01:23] Outro
NEWS
Chainsmokers VR
https://www.unrealengine.com/en-US/blog/music-fans-experience-an-epic-journey-with-the-chainsmokers-paris-vr
High-End Augmented Reality Is Within Reach
https://www.unrealengine.com/en-US/blog/high-end-augmented-reality-is-within-reach
How to add Global Shaders to UE4
https://www.unrealengine.com/en-US/blog/how-to-add-global-shaders-to-ue4
Austin Games Conference Meetup
https://www.unrealengine.com/en-US/blog/meet-up-with-epic-at-austin-game-conference-2017
Montreal Dev Day
https://www.unrealengine.com/en-US/blog/unreal-dev-day-coming-to-montreal
COMMUNITY SPOTLIGHT
The Devil’s Eight
https://www.kickstarter.com/projects/928406908/the-devils-eight-stylish-music-driven-boss-rush
Hidden Shrine
https://www.artstation.com/artwork/oqE3W
The Weeping Gateway
https://www.artstation.com/artwork/dV2b1
ANNOUNCEMENT POST
https://forums.unrealengine.com/unreal-engine/events/1353313
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