#2. Modeling Workflow Demonstration – Jonathan Williamson (part 2) #Bcon14 #Blender
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Watch this recorded session from Unreal Fest Seattle 2024 that explores how Riot Games has adopted Unreal Engine as the technological foundation for the majority of their upcoming games. In…
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Thomas Haschka at Blender Conference 2016. Learn more at https://www.blender.org/conference/2016/presentations/266. source