World Building: Lighting | 2.5D Game Course
In this video, instructor Thiago Carneiro explains how to create a dynamic lighting setup for your game world. You’ll learn to configure directional lights, skylights, and post-process volumes, as well…
In this video, instructor Thiago Carneiro explains how to create a dynamic lighting setup for your game world. You’ll learn to configure directional lights, skylights, and post-process volumes, as well…
Thiago Carneiro explains the fundamentals of landscape painting in Unreal Engine, showing you how to add detailed material transitions to your terrain. Discover how to set up and organize paint…
Thiago Carneiro demonstrates how to create a responsive damage system in Unreal Engine. This lesson covers setting up hitboxes, triggering damage events, and updating health values while providing immediate visual…
Thiago Carneiro shows how to incorporate a dynamic river into your environment in this lesson. Discover how to enable water assets, control the river’s path and flow with curve manipulation,…
Explore advanced concepts in landscape vegetation as you set up grass types and related assets. In this video, Thiago Carneiro explains how to control procedural foliage parameters and texture tiling…
Thiago Carneiro wraps up the gameplay section by integrating all components of your game—from character movement and enemy behavior to combat and damage systems—into a cohesive experience. Learn to optimize…
In this final segment, Thiago Carneiro adds the finishing touches by populating the world with enemies and refining the creatures we've been developing, enhancing the overall experience. This video offers…