Paragon Feature Examples: Animation Techniques | Feature Highlight | Unreal Engine

Paragon Feature Examples: Animation Techniques | Feature Highlight | Unreal Engine



Announcement Post: https://forums.unrealengine.com/showthread.php?97151

Laurent Delayen and Ray Arnett came on the stream to show how they are implementing character animations into Paragon. They pulled back the curtain and opened up their Anim Blueprints to show the details of how everything works behind the scenes.

Also, we introduced Jess Hider, our new UE4 community manager for Europe!

Also also, the January Game Jam theme was announced: Don’t Push The Button!

[00:00] Jess’ Introduction
[01:05] News
[08:39] Community Spotlight
[11:10] Feature Presentation
[1:26:00] Q&A
[1:35:05] Game Jam Theme
[1:37:38] Outro

News:
4.10.2 Hotfix released: https://forums.unrealengine.com/showthread.php?96897-4-10-2-Hotfix-Released
4.11 preview 2: https://forums.unrealengine.com/showthread.php?94321-Unreal-Engine-4-11-Preview&p=452544&viewfull=1#post452544
Match 3 on iOS
FIGTalks: https://www.unrealengine.com/blog/unreal-engine-at-figtalks
Boston Meetup: http://www.meetup.com/Boston-Unreal-Engine-Meetup/events/227168926/
Brussels Hack-a-thon: http://vrhackathon.com/brussels.html

Community Spotlight:
OSVR Plugin: https://forums.unrealengine.com/showthread.php?97206-Precompiled-OSVR-Plugins-and-Tutorials
Loading Screen Tutorial: https://wiki.unrealengine.com/Loading_Screen

source