Physics-Driven Interaction Mechanics For UE5 Game Set In Future After AI’s Rise To Power

Physics-Driven Interaction Mechanics For UE5 Game Set In Future After AI’s Rise To Power


Alien Max, whose destruction effects in Unreal Engine 5 we recently featured on 80 Level, is now ready to reveal more about his upcoming game project. This untitled sci-fi game, set in a future where AI rules humanity, follows a robot protagonist in a world centered around space and colonization.

The developer has shared a series of experiments showcasing the game’s mechanics, which focus on rapid environmental impacts, such as ball lightning, force fields, object manipulation, connection, and so on. The game also introduces limitations like stamina and reload times to add strategic depth. Have a look at more demos below:

Max regularly shares valuable tips and insights from his development journey, so if you’re a fellow developer or simply want to stay updated on this project, we highly recommend following him on X/Twitter.

Max’s previous title, Erra: Exordium, is a 2D action-adventure game set in a Dieselpunk world inspired by Sumerian-Akkadian mythology. In this game, players take on the role of a scientist who has discovered a way to cheat death and must battle a rebellious robot army:

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