This session will cover the basis on how to create stylized renders by using various material creation techniques and some of the more advanced nodes available in the material editor. We will explore the results of using custom nodes to inject HLSL into materials and the implications of creating custom shading models.
We’re excited to bring you sessions from Unreal Fest 2022, available to watch on demand: https://www.unrealengine.com/en-US/events/unreal-fest-2022
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