Sweet 3D Pigeon Created for Film

Sweet 3D Pigeon Created for Film


We’re getting more snippets from the short movie Trash; this time, its co-director and FX/CFX artist Gregory Bouzid showed the character he worked on the most – a pigeon.

He handled the modeling, texturing, shading, grooming, and CFX of the bird, and it was a challenge “since none of us had ever done any winged character before.”

“Our artistic direction was about balancing a stylized look with realistic and dirty one, in order to make the characters and the environment look unhealthy,” Bouzid shared. “The feathers of the pigeon are made using a blend of modeling, grooming and hair cards depending on the body part, some are simulated with guides, the others within the rig. For the texture it’s mostly handpainted but there is a layer of realistic detailed texture added to it, and even more in the shading.”

Gregory Bouzid

Gregory Bouzid

Here are the artists who also contributed to the final result:

  • Pigeon Turn:
    Sculpt: Robin Delaporte 
    Rig: Romain Fleischer
    Animation: Maxime Crançon
  • Movie Shots:
    Lighting: Alexis Le Ral, Matteo Durand
    Compositing: Fanny Vecchie
    Animation: Maxime Crançon, Margaux Lutz
    Texturing/Shading: Matteo Durand, Robin Delaporte, Fanny Vecchie

You’ve probably noticed another character in the scene above – a rat created by Matteo Durand, which we’ve seen before.

Trash is not available for public viewing as far as I know, so follow Bouzid for more and join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.





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