Color Management for Humans
"Color Management for humans" by Bartek Skorupa Learn more at https://www.blender.org/conference Watch it all: ... source
"Color Management for humans" by Bartek Skorupa Learn more at https://www.blender.org/conference Watch it all: ... source
by Matthieu Dupont de Dinechin at Blender Conference 2017 Learn more at https://blender.org/conference Watch it all: ... source
Charge! vs. Wing It! A side by side comparison of the Studio's latest two projects, between SF-realism and cartoony animation. source
glTF is a royalty-free specification for transmitting 3D scenes and models, available in Blender since version 2.80. Julien will ... source
Utilizing a personal project as a case study, Sacha will delve into the creation of a 1-person pipeline (including tools, UI and ... source
by David McDermott, David Whelan at Blender Conference 2017 Watch it all: ... source
Geometry Nodes was used in a variety of ways to rig characters and props on the latest open movie, Wing It! In this class, Demeter ... source