From Hobbyist to AAA: A Deep Dive into Tools and Techniques in Game Art
We aim to explore how Blender, once a hobbyist's tool, has evolved to become an industry standard in the creation of AAA game ... source
We aim to explore how Blender, once a hobbyist's tool, has evolved to become an industry standard in the creation of AAA game ... source
Practical tips and tricks for pipelining work with an emphasis on blender and animations. Focusing on explaining how to take ... source
The presentation will take the audience on a journey, a journey across the Spider-Verse where a self-taught, young, talented ... source
A journey of learning and overcoming challenges in short film production chaos. How the decision to use Blender in 3D impacted ... source
How can Blender be used on a Studio scale production, especially when making VFX and Animations for Oscar winning directors ... source
Charge! vs. Wing It! A side by side comparison of the Studio's latest two projects, between SF-realism and cartoony animation. source
glTF is a royalty-free specification for transmitting 3D scenes and models, available in Blender since version 2.80. Julien will ... source