Making the internet 3D and interactive (again) — Blender Conference 2024
"Making the internet 3D and interactive (again)" by Marcus Liebich, Anja Cambria Oellermann, Frederik Steinmetz, Gottfried ... source
"Making the internet 3D and interactive (again)" by Marcus Liebich, Anja Cambria Oellermann, Frederik Steinmetz, Gottfried ... source
"Making Maths Real and The Moon Tactile" by Kyle Johnson Blender Conference 2024 2024-10-23 16:00 at the Felix Meritis, ... source
"Setting up a custom pipeline with context properties and geonodes" by Adriano D'Elia, Corrado Piscitelli Blender Conference ... source
UV editing is crucial to most 3D pipelines but is not generally considered a thrilling and enjoyable process. Why hasn't it been ... source
During the last few years, Blender expanded to be an essential tool for modeling and visualization in large-scale scientific projects ... source
The User Interface module shares the work they've been doing over the past months. "Blender UI Today" by Pablo Vazquez, Hans ... source
At Primal Shape animation studio, they produced a short movie of 26 minutes in collaboration with the Italian broadcast RAI KIDS. source