CrowdRender – Super Computing for everyone
James Crowther at Blender Conference 2016. Learn more at https://www.blender.org/conference/2016/presentations/242. source
James Crowther at Blender Conference 2016. Learn more at https://www.blender.org/conference/2016/presentations/242. source
In this presentation, our primary emphasis will be on enhancing quality assurance and optimizing the automation of the Blender ... source
"The Principles of Animation" by Hjalti Hjalmarsson Blender Conference 2017 Learn more at https://www.blender.org/conference/ ... source
CrowdSim3D is a crowd and traffic simulation add-on for Blender. Lately we've been working on improving the add-on for battle ... source
"Rigging with Rigify" by Ivan Cappiello Blender Conference 2018 Friday 26 October 14:00 at the Salon. -- Learn more at ... source
At the height of the pandemic in late 2020, digital artist Brent Patterson located in Buffalo, New York, was commissioned to work ... source
In this presentation, Ignacio will share how he developed a physically based simulator for ships (based on the Archimedes ... source