Blender Network yearly report – Francesco Siddi, Pablo Vazquez
http://www.blender.org/conference/2014/schedule http://www.blender.org/conference. source
http://www.blender.org/conference/2014/schedule http://www.blender.org/conference. source
What are Geometry Nodes? This quick overview by Simon Thommes will get you started on your procedural design journey. source
Rainer Trummer at Blender Conference 2016. Learn more at https://www.blender.org/conference/2016/presentations/264. source
In this tutorial, Julien Kaspar will walk you through his process of creating a stylized character, using only Blender. The full training ... source
In an era of autonomous vehicles, human-machine interfaces (HMI), infotainment, and digital cockpit experiences will become big business. In this webinar, Epic Games looks at how design-driven development informs our…
Learn how to use the Collab Viewer Template to create a runtime experience of design data to conduct collaborative design review sessions. The template has a variety of navigation modes…
In this webinar, Senior Technical Marketing Manager Daryl Obert and Technical Artist Matthew Doyle demonstrate a unique collaboration workflow in Unreal Engine. The Multi-User Editor is a powerful tool that…