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Read more about the article Learn How To Make A Procedural Iris With Substance 3D Designer
80 Level

Learn How To Make A Procedural Iris With Substance 3D Designer

If you've ever wanted to learn how to create an eye that changes color and stroma patterns, the latest Substance 3D tutorial is for you. In this video, Martin Schmitter…

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December 19, 2024
Read more about the article XDefiant Artist Showcased Substance 3D Designer Material Used For Skin Variations
80 Level

XDefiant Artist Showcased Substance 3D Designer Material Used For Skin Variations

Despite the unfortunate events of Ubisoft's XDefiant, we still have the opportunity to look behind the scenes and appreciate the art created by everyone involved. As Lead Character Artist Joel…

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December 7, 2024
Read more about the article Procedural River Stone Material Fully Made In Substance 3D Designer
80 Level

Procedural River Stone Material Fully Made In Substance 3D Designer

Ehsan KianiThis beautiful, nature-inspired material is based on the smooth, weathered stones you'd find along riverbeds. As Ehsan Kiani explained, the aim was to capture the organic beauty of water-worn…

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December 2, 2024
Read more about the article Level Designer On How Elevations Shape Gameplay Dynamics
80 Level

Level Designer On How Elevations Shape Gameplay Dynamics

Jesus MachinaIf you're a Level Designer, Narrative Designer, or just curious about the logic behind level design, check out Jesus Machina's series of posts that offer miscellaneous insights, sketches, and…

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November 25, 2024
Read more about the article Get This Open-Source Blur By Normal Substance 3D Designer Node
80 Level

Get This Open-Source Blur By Normal Substance 3D Designer Node

Andrey FrolovTexture Artist Andrey Frolov, with whom we had the opportunity to speak earlier this year about the workflow behind a vibrant cloth material created in Substance 3D Designer, has…

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November 22, 2024
Read more about the article Custom Substance 3D Designer Node To Simplify Splatter Operations
80 Level

Custom Substance 3D Designer Node To Simplify Splatter Operations

Kai MergenerAlthough Kizzle Splatter Node itself is fairly simple, relying on basic function nodes, it served as an excellent starting point for Substance 3D Designer tooling for Kai "Kizzle" Mergener,…

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November 18, 2024
Read more about the article Procedural Game Console Made Fully In Substance 3D Designer
80 Level

Procedural Game Console Made Fully In Substance 3D Designer

Cem TezcanOne of last year's Substance 3D Designer Insanity Awards winners, Cem Tezcan, has probably proven the title with this piece, a procedural game console design that contains no 3D…

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November 12, 2024
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