UV unwrapping gets an overhaul
Aurel Gruber at Blender Conference 2016. Learn more at https://www.blender.org/conference/2016/presentations/291. source
Aurel Gruber at Blender Conference 2016. Learn more at https://www.blender.org/conference/2016/presentations/291. source
Following the release of the latest stable version of Godot earlier this month, the first development snapshot for Godot 4.5 has now arrived.As is common after a feature freeze, several…
Just six months after the successful release of third-person shooter Warhammer 40,000: Space Marine 2, Saber Interactive, Games Workshop, and Focus Entertainment have officially announced that they are working on…
Jonathan Lampel at Blender Conference 2016. Learn more at https://www.blender.org/conference/2016/presentations/292. source
Buckshot Roulette entertained a huge chunk of gamers for a while, and the most impressive achievement there is probably the fact the game was made by a solo developer, Mike…
Gints Zilbalodis, the writer and director of Flow, has recently shared new behind-the-scenes materials that offer a glimpse into the award-winning animated film's creation process. The video above showcases the…
The Last of Us 2's $220 million, Skull and Bones' $200 million, Horizon Forbidden West's $212 million, Concord's $50-200 million – by now it's no secret that, much like the…