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Read more about the article These Tiny Glade-Inspired Tools Were Created with Unreal Engine’s PCG
80 Level

These Tiny Glade-Inspired Tools Were Created with Unreal Engine’s PCG

Everybody loves Tiny Glade for its neat castle building that feels very smooth and satisfying, and the game has definitely inspired many artists since its release.One of them is Tanguy…

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March 19, 2025
Read more about the article Neat Stylized Tornado VFX Set Up in Unreal Engine’s Niagara
80 Level

Neat Stylized Tornado VFX Set Up in Unreal Engine’s Niagara

We would never let you suffer without stylized VFX for too long, so here is a cool tornado created by Gustavo Dresch Rosa in Unreal Engine. Using its Niagara system, the artist…

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March 5, 2025
Read more about the article Less Than 10% of Games Released on Steam in 2024 Were Made With Proprierary Engines
80 Level

Less Than 10% of Games Released on Steam in 2024 Were Made With Proprierary Engines

VG Insights, a games industry data and analysis firm, has published an insightful report on the state of video game engines in 2024, highlighting how the use cases of different…

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February 12, 2025
Read more about the article Godot Engine’s Terrain3D Received Dynamic Collision Mode
80 Level

Godot Engine’s Terrain3D Received Dynamic Collision Mode

Launched by Cory Petkovsek in 2023, Terrain3D is a Godot Engine extension designed to set up landscapes in official engine builds with GDScript, C#, and any language supported by Godot. It…

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January 31, 2025
Read more about the article Artist Making Fully Procedural Environment with Unreal Engine’s PCG
80 Level

Artist Making Fully Procedural Environment with Unreal Engine’s PCG

Tanguy Talbert is trying to create something really amazing – an entirely procedural environment that has no manual placement, "just pure procedural magic." The project is being set up in…

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January 29, 2025