Skip to content
CG SHARES
  • Home
  • Pages
  • Articles
  • blogs
  • groups
Toggle the button to expand or collapse the Menu
  • Home
  • Pages
  • Articles
  • blogs
  • groups

Epic Games

  1. Home>
  2. Epic Games>
  3. Page 101
Read more about the article Data-Driven Sound Design | Unreal Fest Europe 2019 | Unreal Engine
Unreal Engine

Data-Driven Sound Design | Unreal Fest Europe 2019 | Unreal Engine

Join Epic Games' Technical Sound Designer Dan Reynolds for a live demonstration showcasing the power of Data Assets for Sound Designers as he builds a preset and parameter modulation system…

8 Comments
May 20, 2019
Read more about the article Refactoring the Mesh Drawing Pipeline | Unreal Fest Europe 2019 | Unreal Engine
Unreal Engine

Refactoring the Mesh Drawing Pipeline | Unreal Fest Europe 2019 | Unreal Engine

The Unreal Engine renderer has been refactored in the 4.22 release to pave the way for future improvements in ray tracing efficiency and GPU-driven rendering. In this talk from Unreal…

3 Comments
May 20, 2019
Read more about the article Using Python to Streamline Asset Workflows | Unreal Fest Europe 2019 | Unreal Engine
Unreal Engine

Using Python to Streamline Asset Workflows | Unreal Fest Europe 2019 | Unreal Engine

A small team with huge asset demands require a smooth, streamlined import and conditioning pipeline. In this presentation from Unreal Fest Europe 2019, Principal Technical Artist Marcus White discusses how…

4 Comments
May 20, 2019
Read more about the article Vulkan! Powering AAA Experiences on Android | Unreal Fest Europe 2019 | Unreal Engine
Unreal Engine

Vulkan! Powering AAA Experiences on Android | Unreal Fest Europe 2019 | Unreal Engine

This Unreal Fest Europe 2019 session provides insight into the latest and greatest upcoming Vulkan features, Unreal Engine contributions from Samsung, practical optimization advice based on AAA game experiences (Fortnite,…

7 Comments
May 20, 2019
Read more about the article Blueprints In-depth – Part 2 | Unreal Fest Europe 2019 | Unreal Engine
Unreal Engine

Blueprints In-depth – Part 2 | Unreal Fest Europe 2019 | Unreal Engine

In part 2 of Blueprints in-depth, Epic Games' Senior Engine Evangelist Sjoerd de Jong goes over crucial, but rarely covered topics, with a goal to level up a range of…

22 Comments
May 20, 2019
Read more about the article Using the Gameplay Ability System | Unreal Fest Europe 2019 | Unreal Engine
Unreal Engine

Using the Gameplay Ability System | Unreal Fest Europe 2019 | Unreal Engine

In this Unreal Fest Europe 2019 presentation, Matt Edmonds of Splash Damage Games takes a qualitative look at the Gameplay Abilities System (GAS) to help decide if it’s right for…

24 Comments
May 20, 2019
Read more about the article The Fusion of Nostalgia and Novelty in Octopath Traveler | Unreal Fest Europe 2019 | Unreal Engine
Unreal Engine

The Fusion of Nostalgia and Novelty in Octopath Traveler | Unreal Fest Europe 2019 | Unreal Engine

source

16 Comments
May 20, 2019
  • Go to the previous page
  • 1
  • …
  • 98
  • 99
  • 100
  • 101
  • 102
  • 103
  • 104
  • …
  • 128
  • Go to the next page