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Read more about the article State of Unreal | GDC 2017 | Unreal Engine
Unreal Engine

State of Unreal | GDC 2017 | Unreal Engine

Watch Epic Games' full 'State of Unreal' presentation from GDC 2017 as we share our vision for the future, announcing a series of high-profile projects that help redefine the possibilities…

21 Comments
March 2, 2017
Read more about the article The Human Race: Behind The Scenes | Project Spotlight | Unreal Engine
Unreal Engine

The Human Race: Behind The Scenes | Project Spotlight | Unreal Engine

Join The Mill, Chevrolet and Unreal Engine for a behind-the-scenes look at the revolutionary technology that fueled the real-time short film and AR presentation “The Human Race.” source

46 Comments
March 1, 2017
Read more about the article Nintendo Switch Support | News | Unreal Engine
Unreal Engine

Nintendo Switch Support | News | Unreal Engine

NOA President and COO Reggie Fils-Aimé delivers a message directly to developers about Nintendo and Epic Games bringing full support for Nintendo Switch to Unreal Engine. source

44 Comments
March 1, 2017
Read more about the article 2017 Features | Unreal Engine
Unreal Engine

2017 Features | Unreal Engine

Developers on all platforms can discover some of the most outstanding features of Unreal Engine in this 2017 overview. Start creating your project today by downloading Unreal Engine for free…

20 Comments
February 28, 2017
Read more about the article Developing Beyond: Presented by Epic Games and Wellcome | News | Unreal Engine
Unreal Engine

Developing Beyond: Presented by Epic Games and Wellcome | News | Unreal Engine

Find out more about Developing Beyond - a $500,000 development challenge presented by Epic Games and Wellcome that invites European Unreal Engine developers to participate in a year-long competition featuring…

13 Comments
January 26, 2017
Read more about the article Blueprint Line & Shape Traces | Live Training | Unreal Engine
Unreal Engine

Blueprint Line & Shape Traces | Live Training | Unreal Engine

Announce Post: https://forums.unrealengine.com/showthread.php?131642 Ian and Alexander cover a number of ways available in Unreal Engine 4 to trace/ray cast. Tracing is an integral part of gaining information about the level,…

16 Comments
December 29, 2016
Read more about the article Blueprint Implementing Local Multiplayer | Live Training | Unreal Engine
Unreal Engine

Blueprint Implementing Local Multiplayer | Live Training | Unreal Engine

Announce Post: https://forums.unrealengine.com/showthread.php?127674 In this session, Sr. Technical Writer Wes Bunn takes a look at a few different local multiplayer setups (split screen vs. shared screen) and how you can…

50 Comments
November 9, 2016
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