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Read more about the article Physical Animations | Live Training | Unreal Engine
Unreal Engine

Physical Animations | Live Training | Unreal Engine

Announce Post: https://forums.unrealengine.com/showthread.php?121376 The "Physical Animation Component" is a new feature in UE4 with a lot of applications. In this stream, Ian Shadden will walk through setting up a third…

36 Comments
September 6, 2016
Read more about the article Particle Effect Collision | Live Training | Unreal Engine
Unreal Engine

Particle Effect Collision | Live Training | Unreal Engine

Announce Post: https://forums.unrealengine.com/showthread.php?121092 Sr. Dev Relations Tech Artist Alan Willard is back in action with more VFX training. This time he's tackling how to create and use particle collisions and…

21 Comments
August 29, 2016
Read more about the article Field Trip to Mars: Framestore's Shared VR Experience | Project Highlight | Unreal Engine
Unreal Engine

Field Trip to Mars: Framestore's Shared VR Experience | Project Highlight | Unreal Engine

BAFTA, Oscar, and Cannes Lions-winning VFX house Framestore recently took a group of school children on a Field Trip to Mars, courtesy of a one-of-a-kind US school bus, Unreal Engine…

24 Comments
August 15, 2016
Read more about the article Real Time Cinematography: Siggraph 2016 Reveal | News | Unreal Engine
Unreal Engine

Real Time Cinematography: Siggraph 2016 Reveal | News | Unreal Engine

Winner of the SIGGRAPH 2016 Award for Best Real-Time Graphics and Interactivity, this scene based on Ninja Theory’s upcoming game, Hellblade: Senua’s Sacrifice, was shot, edited and rendered to final…

48 Comments
July 27, 2016
Read more about the article Zen Garden Project Released | News | Unreal Engine
Unreal Engine

Zen Garden Project Released | News | Unreal Engine

Announce Post: https://forums.unrealengine.com/showthread.php?117770 Last week we had Nick Darnell on to announce the upcoming bug tracker, now this week Nick Donaldson is on to reveal even more content that Epic…

13 Comments
July 22, 2016
Read more about the article Blueprint Multiplayer: Character Select Graph | 21 | v4.11 Tutorial Series | Unreal Engine
Unreal Engine

Blueprint Multiplayer: Character Select Graph | 21 | v4.11 Tutorial Series | Unreal Engine

Here we continue with our Character Select screen and provide the functionality for selecting and assigning the selected character for our server/clients. We also make sure that the same character…

40 Comments
July 14, 2016
Read more about the article Blueprint Multiplayer: Character Select Design | 20 | v4.11 Tutorial Series | Unreal Engine
Unreal Engine

Blueprint Multiplayer: Character Select Design | 20 | v4.11 Tutorial Series | Unreal Engine

In this video we create the visual layout of our Character Selection screen that can be accessed by both Clients and Servers inside of our Lobby Menu. This allows us…

17 Comments
July 14, 2016
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